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Backward Design

September 24, 2021
Backward design is, as the name suggests, a process for designing curricula, courses, and lectures by working backward from big-picture learning goals. The concept, introduced by Grant Wiggins and Jay McTighe (2005), suggests that instructors create assessments, activities, and course content that are explicitly aligned with the broader learning goals of the unit. This is different from the traditional content-driven approach to learning design, which focuses on course content first and only secondarily tries to align that content with learning goals.

Creating Learning Objectives

September 24, 2021
Learning objectives help inform students about what they will learn and how they will be assessed. Objectives are meant to align with course expectations. Therefore, any assigned exercises should be guided by the course’s specific learning objectives. Everything in the course should work together to ensure students achieve the course objectives.

Determining Competencies

May 05, 2025
This piece is part of a series exploring competency-based education (CBE). This piece focuses on how programs and faculty, whether fully implementing CBE or incorporating select elements, might determine high-quality competencies to guide assessments.

Building Your Online Course With the Lister Model

September 27, 2021
You are building a course for the online environment. What an exciting adventure! When building an online course, you might use a similar method to what you used when developing a course previously, or you might use an entirely new technique. Either option is a good option. But you may have a few questions when you first begin: How do I organize my materials? How do I display my materials? How do I make sure my students work together?