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Audio-Only Content to Support Learning

September 16, 2022
In comparison to instructional videos, the role of audio-only instructional content in online learning has received scant attention. When audio-only content is discussed, the research often centers on the use of audio feedback or student-created podcasts, rather than instructor-created instructional audio. Additionally, few studies have compared learning outcomes from recorded video lectures versus from audio alone, except within the context of specific disciplines, such as second language acquisition (Berner & Adams, 2004).

Rubrics as a Tool to Support Equity and Inclusion

October 07, 2022
While student populations have become increasingly diverse, many groups, including first-generation, non-native English speakers, and individuals with disabilities, still face barriers and bias that can derail their success in college (Super et al., 2020). Traditional grading practices—including penalties for late work, writing in dialects other than standard English, and even plagiarism— are prone to bias and only perpetuate disparities (Feldman, 2019; Savini, 2021).

Types of Retrieval Practice Activities

October 30, 2024
By incorporating regular retrieval practice into your online course, you can ensure that key takeaways are actually being taken away by students to use in the future rather than being left behind due to lack of use. The following are some specific activities that can help move learners from a hazy recollection of something toward more clarity and permanence.

Developing Instructional Materials

October 28, 2022
Once you have defined the learning objectives for your course, you can begin to develop assessments to ensure students achieve those objectives. Once you have created assessments, you can begin to develop materials to ensure students succeed on those assessments. This backward design process—which moves from objectives to assessments and finally to materials—is known as learning-centered instruction, and it directs every course task toward the development of certain skills and competencies. This piece focuses on the third stage of this process, the development of high-quality instructional materials, beginning with the idea that robust and engaging online courses contain a mix of created and curated content. Below, you will find guidelines for creating and curating instructional materials to help you achieve the optimal balance for your course.

Universal Design for Learning

October 10, 2022
Universal Design for Learning (UDL), which has roots in Ronald Mace’s concept of Universal Design, is a pedagogical framework that supports diverse learning needs. According to CAST, the creator of the framework, UDL seeks “to improve and optimize teaching and learning for all people based on scientific insights into how humans learn” (2018). UDL is not a step-by-step curriculum plan, but rather an approach to pedagogy and curriculum development that aims to make the learning environment as accessible as possible for as many learners as possible (Derer, 2021; CAST, 2018).

Generative Artificial Intelligence and Academic Integrity

October 01, 2024
Chatbots, such as OpenAI’s ChatGPT, are increasingly being integrated into higher education as a tool to improve student engagement and support. While ChatGPT has shown promise in its ability to assist students with a wide range of tasks and provide instant feedback, there are also potential risks associated with its use. This article aims to explore the benefits and risks of using ChatGPT in higher education and offer insights into how this technology can be leveraged effectively to support student learning and development.

Backward Design

September 24, 2021
Backward design is, as the name suggests, a process for designing curricula, courses, and lectures by working backward from big-picture learning goals. The concept, introduced by Grant Wiggins and Jay McTighe (2005), suggests that instructors create assessments, activities, and course content that are explicitly aligned with the broader learning goals of the unit. This is different from the traditional content-driven approach to learning design, which focuses on course content first and only secondarily tries to align that content with learning goals.

Harnessing the Third Space Theory for Effective Learning and Instructional Design Consultation

March 26, 2025
The Third Space theory, introduced by postcolonial theorist Homi K. Bhabha, explores a transformative space where new identities and meanings emerge through the interaction of diverse cultural elements. This "third space" is characterized by hybridity, challenging rigid, binary notions of identity and culture, and emphasizing fluid negotiations between dominant and marginalized perspectives (Burke, 2012; Lin, 2014). Bhabha’s theory builds on Ray Oldenburg’s (1999) concept of the "third place"—an informal public space where people gather to form a community that is neither home nor work—and extends it into the realms of cultural and social discourse, creating a broader framework for negotiating power, identity, and cultural exchange (Bhabha, 2012). These third spaces can emerge in a variety of contexts, including both physical locations like cafés or parks and virtual environments such as online forums or social media platforms, making the theory applicable to both in-person and digital interactions.