Search
There are 2 results.
Category
Category
Plan (2)
Tag
Tag
All (47)
Active Learning (4)
Activities (2)
Analytics (4)
Assessments (4)
Asynchrony (6)
Backwards Design (1)
Canvas (2)
Case Studies (1)
Collaboration (3)
Communication (5)
Community (5)
Content Creation (4)
Copyright (1)
Course Maintenance (1)
Course Preparation (5)
Discussions (4)
Faculty Presence (2)
Feedback (3)
Formative Assessments (3)
Game-Based Learning (2)
Gamification (1)
Images (1)
Learning Objectives (2)
Multimodality (7)
Qualitative courses (1)
Quantitative courses (1)
Social Media (1)
Summative Assessments (1)
Synchrony (7)
Third-Party Tools (1)
Universal Design for Learning (UDL) (1)
Video (1)
Visual Design (1)
Inheriting an Online Course
Over the course of your teaching career, you may inherit an online course developed by another faculty member. While such a situation can offer many advantages, it can also provoke many questions and pose significant challenges. Inheriting a complete course with materials and assessments already in place can simplify and streamline some aspects of instruction, but it can be difficult to identify where to start and what to prioritize as you begin engaging with the course. This blog outlines a four-phase process that can lead to a successful transition.
Game-Based Learning Experiences
Game-based learning (GBL) is a learning experience, or set of learning experiences, delivered through gameplay or game-like activities with defined learning outcomes. GBL is often confused with gamification, which is the application of game elements to a non-gaming experience. GBL engages students cognitively, emotionally, behaviorally, and socioculturally (Plass et al., 2015). Many factors should be considered when designing GBL, including narrative, player positioning, and interactive design (Dickey, 2005).